This is a rather strategic, Chess-like experience. For the most part, it seems well balanced, and its fun to try and learn exactly what all the enemies patterns are like. Sometimes the odds seem a little too stacked against the hero, though this may just be part of the roguelike experience.
I did come across an amusing glitch. On floor 8 of one of my runs (before reaching the treasure), there were 15 enemies, only five of which actually got to move. There were many, many moving walls, and tons of floor spikes, some on top of walls, some on top of moving walls. I managed to make it through... and went up the stairs to floor 7. From then on, going up stairs led to me going down a floor, and the dragon began to appear on each floor after that. Not sure what that was all about, but hopefully that can be fixed?
Overall, the game is an enjoyable experience. I would say its worth the price, as long as you know exactly what youre getting.
Namadu7 about Microgue